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Author Topic: Gamemode updates

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Gamemode updates
OP: February 26, 2022, 05:54:54 am
We have updated the gamemode:



- Duel system:

- Added a new minigame: Auto Duel
- This minigame will match up players from the queue (min. 2) and start duel(s)
- Queue priority is dictated by the last duel finish time and result
- Countdown to the next Auto Duel is dictated by the number of players in free-roam and duel
- Reward (min. 2 | max. 20 respect) is dictated by the queue size
- These duels won`t exchange respect (no one loses respect)
- All participants can be from the same gang
- Auto queue join can be enabled from In-Game Config


- Features and fixes
- You can now decline duels (/duel decline)
- You can now send duel invitations to anyone as long as they are in the free-roam mode (no more respect restrictions)
- Added armor
- Replaced duel world boundaries with gang zones (5s outside the gangzone- duel loss)


- Updated commands
- /autoduel- join Auto Duel queue or check Auto Duel stats
- /duel invite [id/partofname]- send duel request to another player
- /duel accept- accept duel request from another player
- /duel decline- decline duel request from another player
- /duel leave- leave Auto Duel queue or leave the duel
 
* leaving the duel with /duel leave works if the system detects something wrong with the duel (got bugged)


- Anti-farm
- Invited duels will cost 10 respect ONLY if one of the players` last opponent isn`t the current opponent AND both players have 10 or more respect
- Duel reward has to be at least 3 respect to be added to the Duel Ladder (duels with queue size of 2 players in Auto Duel and 0 reward invited duels won`t count)
- Deleted all duels from the Duel Ladder as most of them were farmed and the ladder, in general, didn`t have much sense
   
   
   
   
- Race system:

- New commands: /race leave, /race exit, /race off work the same way /leaverace does
- the Fight minigame also has these commands now (less confusion)


- New text draws
- Race position, CP count, and Race time (bottom)
- Top 5 best times for the current race (right) (during countdown only)
 
 
- Features and fixes
- Next 2 Checkpoints are now both displayed on the radar (first- bright red, second- dark red)
- The race won`t end once someone wins it, other participants have 30s to finish it and earn a reward
- 1st place gets 100% of the reward, 2nd place gets 50%, and third gets 20%
- Race reward is based on the distance between the start and finish lines
- Race time is displayed when someone finishes the race, players will get notified if a new record has been set
- Vehicles have no collision at the beginning of the race (based on race distance, doesn`t apply to Fun Races- races with pickups and powers)



If you find any bugs please report them on discord or create a ticket on the website if you want the report to be private or its text is lengthy

The skill system is next on the updates list, we`ll try to get it ready for the next season
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« Last Edit: February 26, 2022, 06:02:17 am by zyph »